using System;
using System.Collections.Generic;
using System.Text;

namespace SharpWars.Core.Input
{
	public static class Input
	{
		public static Keyboard Keyboard = new Keyboard();
		public static Mouse Mouse = new Mouse();
		
		internal static void Initialize( GameWindow gameWindow )
		{
			Keyboard.Initialize( gameWindow );
			Mouse.Initialize( gameWindow );
		}
		
		internal static void Update()
		{
			Keyboard.Update();
			Mouse.Update();
		}
		
		internal static void Dispose()
		{
			Keyboard.Dispose();
			Mouse.Dispose();
		}
	}
}
